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# 15 10-10-2005 , 03:08 PM
sspikedudley's Avatar
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Join Date: Jun 2004
Location: Nottingham
Posts: 344
If your using Maya seven then just use the split egde ring tool and the duplicate edge tool works the same as the MJPoly tools script

Personally I start off using primitives, cylinders and cubes and then use lattices and shift the vertices around by hand, personally I can can pull out more detail using this method rather than starting out with nurbs, but each to his own, if it works for you then no one else can tell you different