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# 15 15-01-2007 , 02:26 PM
t1ck135's Avatar
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Join Date: May 2004
Location: UK
Posts: 1,991
goksimaster - I'll probably make it look similar to the reference shots but without the damaged marble lines etc. With this head there are tons of reference pics so it may get a slight variation. It's still in low poly at the minute, as the wireframe pic below shows user added image

tweetytunes - definitely too thin at the minute, I agree user added image I'm working on that a little as I start to give the main areas more detail and you'll probably see him thickening out as it progresses

gster123 - thanks for finding that out steve, I think that'll be the way to go and then play with the resulting polygons till it looks good user added image

here's a minor update playing around with a bit wider jaw and just starting to look at the nose:
https://www.flash-fx.net/3D/images/ro...n/hadrian6.jpg


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