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# 1 13-11-2003 , 12:11 AM
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Join Date: Aug 2003
Posts: 34

Lightwave Stencil Equvilent in Maya

So some of you may know about the lightwave stencil too. As far as i can tell it's like the "project curve on Surface" command for polys but its got a catch. The area inside the curve becomes a new poly object. I'd really like this funtunality in maya but i can't figure out how to do it. I'd like to be able to draw a curve and project it on a poly surface and have the two new surfaces.

Now if i've been unclear i'll give a small example. Say i have a poly plane and i draw a circle over it. I want to stencil the circle into the plane so that the the is a circle on the plane yet it and the plane are two different objects. Some of you may have seen this effect in some converted Lightwave models. I've found it's good for modeled detail like little marks that need to be flush with the surface yet a different color. Hence why it needs to be seperate objects. If anyone can help me out or point me to a plugin somewhere i'd be very gratefull.

Thanks,
Dberry