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# 6 25-11-2005 , 10:55 PM
Kerosene's Avatar
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Join Date: Jul 2004
Location: England
Posts: 171
Here we go.

Red are joints, green showing parenting. the line of the nose is mainly point holders, and i feel there may be a few more of them when i'm done. Generally I feel that the brow and lip area should be relatively easy. Its the cheeks that really, right from the edge of the nose, mouth, eyes and jaw. Its such a area and volume that deforms in many directions. I was looking at the possiblilty of using spline IK to produce a "stretchy" joint system attached to the jaw. The points of the line can be clustered and controlled for additional manipulation.

Of course I could just be letting myself in for a whole heap of trouble. Considering the amount of joints that would be needed as a minimum for control, this rig really needs to be binding efficient. editing weights would be a nightmare...