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# 1 10-04-2010 , 10:32 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374

Sharp texture checkers

Quick question, might be really simple. When I apply a default checker pattern to an object, it comes out fuzzy with grey areas between the black and white. Following a tutorial where the checker pattern is really crisp. I tried switching to high quality rendering in the viewport, which helps, but I don't think that's what the tutorial is using. Any ideas? Thanks.

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-stwert

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