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# 1 19-04-2006 , 02:35 PM
marcusenberg's Avatar
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Join Date: Nov 2005
Location: sweden
Posts: 46

polygon modelling

hey
i was just wondering if anyone knows if there is a tutorial for how to use polygons (more advanced) to achieve modelling skills as Dilberts cars. I can never get it to become as smooth as his, you can always see the creases even when i use "smooth". i am a fairly new beginner and have mostly used subD till now. any help would be appriciated.
thank you
marcus