Thread: wheel tutorial
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# 6 11-07-2003 , 04:09 PM
Registered User
Join Date: May 2003
Posts: 2
Here is the link

https://www.rendering.de/nano.cms/Lig...erview&X_id=51

search for "Erstellen einer Auto Felge und Gummireifens"

It´s a video tut. The ascpet interressting me is the part who he connet two poly´s (the inner and the outerring) to make the spoke´s.

All i found in maya was he merge tools but that´s not the same.

Anyway i know Lightwave is a great poly modeller (better than maya??).

Or should i find out a tut for nurbs modelling a wheel?

i don´t know the advantages of both.

First at all i need a programm creating 3d logos imported from illustrator files (text and so on) but also for modelling cars bikes or architectur all stuff i would like to build (after hard way learning user added image )