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# 3 16-01-2008 , 09:34 AM
Registered User
Join Date: Apr 2006
Location: Brazil
Posts: 1

Re: Grouping clusters

Originally posted by Kamirura
I've made a model of a character and I've made clusters for it's eye lids they work properly but if I want to move my whole char they wont follow (which is obvious since I havent grouped them to anything) but what should I group them to? :S if I group them to the skeleton root join it just goes berserk and stretches it around and if I group it to the skin nothing happens :|

user added image

You have to parent the eyes with the body. Shift+select and press "p" and open the Hypergraph Hierarchy, and the eye must be down "body mesh" in the shelf.