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# 1 25-10-2002 , 02:49 PM
Nem's Avatar
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Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480

eeep modelling/skinning/rigging problem?

this is totally weird, it all worked fine when i skinned it up, but now, ive grouped the skeleton to itself, and i try rotating the group, but when i do so it deforms the mesh in a weird way and i dont know why user added image im sure all the CVs have weights when i skinned it cos i can translate the group in any direction and itll all be fine, no deformations, just when i rotate it

anyone know?


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