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# 21 27-11-2007 , 08:46 PM
djknucklez1's Avatar
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Join Date: Oct 2007
Location: San Francisco
Posts: 131
One more thing I would suggest, Try to add more loops around the eye and mouth. I don't know if you're going to animate this character but this will help you with proper deformations when it's animated. Try to get rid of some tris on the nose.

Here is an example to better guide you.

Attached Thumbnails

EA Games

Last edited by djknucklez1; 27-11-2007 at 08:50 PM.