View Single Post
# 6 31-08-2008 , 09:50 PM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712
A way you can do it is to break the geo up into several pieces with a 4k texture on each.
Most likely best to make 2 textures, one for the final render of 4k or 8k and one for scene preview of say 1k or 2k.
when using the large textures render from the command line with Maya closed and no other Ram intensive apps open either and you might get there.




2 x Modeling Challenge Winner