Ahh! now I have run into another problem, i wud like use v curves (in my case just circles) to rotate each part of the spine, however when I did what Happymatt suggested it can be used to move the join, but not rotate. If yourt familiar with the IK Joe(v3) rig, you'll see how I would like to rig a spine. Any ideas coz I would really like to give this a go. Thanks in advance (again lol) Chris