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# 2 19-03-2003 , 04:20 AM
undseth's Avatar
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Join Date: Aug 2002
Posts: 1,135
This is interesting.

I usually like nurbs, but now I am starting to realize that poly can be quite fascinating as well, when smoothing a rough poly model.

I started on a human face, but made too many poly faces, so that a smooth would end up in a slightly bumpy surface.

So seeing this model makes me like polys even more.

I guess the secret is to create the polys at strategic sizes before smoothing.


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