View Single Post
# 3 10-07-2003 , 01:20 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
i got it done! user added image

Just in case people hit this prob here's what I did:

Create a group with my skinned chacacter bones and all. Then instance the geometry only. Move the geometry outside of the group and then parent it to a locator. You can then key the locator to move around the scene whilst having your animation from the original character (e.g a walk cycle) still playing user added image

Fantastic
user added image

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB