Thread: 2 questions....
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# 1 09-05-2009 , 10:10 AM
iamcreasy's Avatar
Registered User
Join Date: Jun 2008
Location: Dhaka, Bangladesh
Posts: 168

2 questions....

Q 1."Maya does not support mirrored normal map."

wht does it mean?


Q 2:Before baking normal map frm high res object to low res object why the hard edges r kept a small distance?

I know, it is to because avoid "the black lines"(i dunno why they show up.Can anyone explain)?But then it creats a problem for seamless texuring!

Wht to do in this case????