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# 1 15-01-2004 , 08:58 PM
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Join Date: Jan 2004
Posts: 40

animating eyelids

Hi
I was wandering if anybody could help with an eyelid problem i have at present.

I need to make it so that the eyes (see attachment) which have
the ability to blink with which the corner points (pictured)are fixed points. (it is not possible to have an outer semi sphere which comes aound as the fixed points need to be halfway up the eye and also the semi-sphere will not be fully alligned with the rest of the eye rim)

Is it possible for me to model the lids on in 3 or so positions from open to closed and then make this into a blend shape (i have never used blendshapes before so i not too sure of what can be done and what can't)

It would involve extuding from the current static lids.

any ideas?
I guess i probably should have made my model differetly.

Any help would be much appreciated,
thanks
Matt

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