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# 3 21-04-2004 , 10:04 PM
maya4todd's Avatar
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Join Date: Jan 2003
Location: Santa Monica, CA.
Posts: 163
You can import WAV files into the Time Slider so that it will display the waveform within the Time Slider. There you can see the peaks of the waveform where you can time the balls to hit the floor and keyframe it that way.

The randomness should come from the music. If you use the waveform then you should be able to time some randomness into the bouncing, if that's what you're shooting for.