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# 3 26-05-2004 , 06:01 AM
Rubberkidney's Avatar
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Join Date: Mar 2004
Posts: 161
well, i havent keyframed the motion im thinking of yet, i was running some tests to see what would be the best way..my question at this point would be, is grouping enough to keep it all together when its in motion on something like a character. would i just group it all together and add an attribute to the group? what if i wanted some physics on things like wires...would it still all hold together and animate properly when its constantly in motion across the screen? maybe a parent constraint...i dont know, let me know of any good tutorials...or maybe someone here at the site could do something...hint hint