Thread: Pug - dog
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# 2 18-08-2008 , 04:04 AM
Soulrider911's Avatar
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Join Date: Jul 2007
Location: California
Posts: 180
Looks pretty good, i thought i might have seen a couple triangles in the mesh, you really want to try and keep all poly's 4 sided in the mesh, it will deform and smooth much better.
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