Thread: rain drops
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# 6 21-11-2003 , 01:28 AM
PilotLtKettch's Avatar
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Join Date: Feb 2003
Posts: 151
yeah, I tried that, but it still falls the same way, changing those just adjusts the speed at which it gets there. but I was thinking, is there, first off, a way to get a particle to follow a surface and then either drop when it reaches the edge, or emit a new particle when it reaches there, or is there a way to get it to pull towards the object's pivot point (or just the surface) and then at a certain point, stop and drop? any help would be appreciated