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# 2 23-07-2003 , 08:40 PM
dragonfx's Avatar
Registered User
Join Date: Jul 2003
Posts: 1,257
step 1
create a cylinder whith as many isoparms as control you want. dont forget to MAKE IT LIVE because youre going to
step2
Create a CV curve in spiral along the surface of the cylinder using snap to curve or to point.
Step3
Delete the cylinder
step 4
Create a circle
step 5
Extrude the circle along the spiral.

To compress the spring just scale the spiral and the extruded spring will follow whitout deforming into a ellipse

you can copy the curve and circle creation and the extrusion to a mel script and put an icon in a shelve so that when you want a spring you have it with one click as in Max

(hey i just made my frist tutorial... wasnt that hard) user added image :headbang:

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Maya is the best software but it hasnt much presets so you have to know what you want and how to get it...
They could make an addon of presets like the shader library...

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HISTORY, dont delete it until youre sure you wont need it on animation...
also, "i´d kill to work with a good rigger..."


Last edited by dragonfx; 23-07-2003 at 08:51 PM.