Thread: copy uvs?
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# 8 29-07-2007 , 02:49 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Hey Arran,

unfortunatly thats what you've got to do have a different shader for each part to assign hte map

Then again you probably could write a MEL script to do it for you, using a loop function and a simple increcement for the file??

Dunno as im not too sure about MEL, being getting back into C++, then again if you post thatin the MEL forum bet Alan could sort you out with a workround, if one exists...


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