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# 10 08-03-2008 , 05:45 AM
effacer's Avatar
Registered User
Join Date: Jan 2007
Location: Kathmandu, Nepal
Posts: 108
i was really hoping someone'd post this solution for the problem as this topic has had so many replies :headbang: . if it's a polygon object, just apply mesh>smooth to it and save it. do as u wish, close the file or close Maya.. anything. just DON'T FORGET TO TURN ON THE HISTORY. afterwards if u need to modify ur object in low res, just put division = 0 in input section.(plz see the attached picture) and have ur way!
hope this is wht u had been looking for, stonemason ....

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