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# 73 18-04-2008 , 01:49 PM
t1ck135's Avatar
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Join Date: May 2004
Location: UK
Posts: 1,991
about 290k lowres so far NeoStrider
140k for both engines (due to the detail of the heat fins etc)
66k for both wings and central wing area (due to the multiple holes in each wing strut piece)
50k for the fuselage, turret and tail area
36k so far for the cockpit

Modelling todo:
- remainder of cockpit dials/controls
- box in cockpit parts
- copilot seat
- propeller
- wingtip
- pneumatic turret mechanism and bits around it (controls + ladder)
- bomb bay
- tail structure
- tail wheel
- .303 machine gun in port wing
- lights in wings
-tidy up exterior surface

Texturing todo:
- standardise green army shader for most of interior
- standard metal shaders for engines
- cockpit dials
- exterior body (wings, fuselage, turret, cockpit)

This model will be used for normal mapping a lowres version to drastically reduce the total polycount

Here's a viewport grab of the lowres total (my own hosting so no worries about image size):
user added image

and a closer up with preview smoothing:
user added image

Simon


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