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# 11 11-12-2009 , 08:55 PM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
To do it, select your camera, and go into the hypershade. Click on graph>Input and output connections. In the left panel, scroll down until you see "image planes". Open that up, and click on image plane. Middle mouse drag from the image plane node, to the camera SHAPE node. Click default.

That is what the attribute editor does for you automatically. It's faster to do it through the attribute editor.


Imagination is more important than knowledge.

Last edited by NextDesign; 11-12-2009 at 08:58 PM.