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# 2 09-01-2004 , 06:32 PM
dannyngan's Avatar
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Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
It appears that joint rotation limits and IK spline handles do work together (just tried it myself). Rotation limits work fine with a normal IK handle though. It seems that any sort of limit on the joints will override the IK spline curve's control over the hierarchy. My recommendation here would be to not deal with limits in any way and just not "over move" your character when you animate.


Danny Ngan
Animator | Amaze Entertainment
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