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# 1 15-07-2004 , 08:20 PM
Registered User
Join Date: Apr 2004
Location: Saskatchewan Canada
Posts: 70

Height Based Shader Tutorial

I need help building a height based shader for terrain. Can somebody please help me. I am using Jan Sandstrom's tutorial but I can't seem to follow it properly.

I will try and post a pic of the shdaer network I am trying to recreate. It is Jan's shader.

Or if someone has a better way to do it. I currently use a shader called Grassyknoll. I am not sure who made it but It is quite good but it doesn't create snow and rock exactly how I would like.

I will be forever gratefull!!

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