wooooo
well pratically finished modelling
a little tweaking left an mirroring the model across
c&c plz
im starting to work on the shaders now an im a little stuck
i want the windows to have a dark tint an to behave like glass ie if u look at 90 deg to it u can see inside but the +/-90 the more reflective it becomes
i think i need a sampler info node but im not sure how to use it
1 wiuld i use a blinn or asth for the intial material
2 do connect the si into the refelctivity or transparancy
if ne of u guys knows some free tuts on this plz post up them or ur advice
c&C welcome
thx
pbman
Last edited by pbman; 18-09-2006 at 05:27 PM.