Thread: uv mapping help
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# 7 27-06-2010 , 11:36 PM
chilledoutredhead's Avatar
rm3d
Join Date: May 2008
Location: northern ireland
Posts: 184
yea once i delved abit deeper i started pulling the UVs about and sorted out the problem of the stretching user added image , but i just need to smooth out all the UVs when i can be bothered to take the time to do so.

Bullet what i meant with more than one image on the plane is that the image of the bank note is repeated. im pretty useless at UV mapping i figure this a good learning curve to figuring it out, now i know to pull them about user added image


the more I Think I know about Maya the less I seem to know about it.

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