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# 3 22-10-2009 , 01:21 PM
Mayastatic's Avatar
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Join Date: Jul 2006
Location: germany
Posts: 154
I didnĀ“t saved any image with spot light fog, but the problem is the cone shape fog, sunlight is parallel which spot light rays are not!

I think the "post way" is a problem because of the light on the floor and table! Its then a hand animating job, because this visible light is also moving and fog is only visible where DIRECT light rays are passing the scene.

if there was a feature in maya, that the global fog would cast depth map shadows and is only visible where light rays are too, then it were awesome! but there must be another way, probably the MR shaderuser added image