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# 9 14-11-2005 , 10:24 AM
Registered User
Join Date: Oct 2004
Location: Germany, Cologne
Posts: 17

Got it!

Dude... you had a hole in the pocket ;-) (Good ol Beatle's joke)

I tried it... no way without triangulating ( Looks ugly, not nice to model )

But.... :attn:

Do you know Subdivisions on Polygon Objects?

Look at the screenshot. You need edges at the front after your bool - and you can't insert edges after the bool because of the "Cannot start up a hole"-issue

So... you have to raise the Subdivisions on your base object so the bool has some "food".

My english is bad today, i think the screenshot tells it all.

Attached Thumbnails

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Stephan Baltzer <baltzer@idevel.de>
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