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# 1 01-06-2008 , 10:19 AM
Subscriber
Join Date: Jun 2006
Location: Netherlands
Posts: 31

Sci-Fi kinda guy

Hey guys,

After lurking here for a long time, gazing at other peoples stuff, but never getting into maya myself I finally received the last kick under my butt to get me going.

I am a software developer, and went to the Microsoft Devdays in Amsterdam where they had a big showcase on XNA, after toying around with it a little some people at work where impressed by the possibilities and asked if I wanted to look into it.
So, software was ordered, and I got some budget for self education, I bought a tutorial from another site (Shame on me!) that describes the entire workflow, from an empty maya sheet all the way to a textured, animated model rendered by XNA.

I will be posting my progress in this thread.

Little side note, as a programmer some things just short-circuit my mind, putting things 'over there because it looks nice' blows all kind of fuses my programming experience have build over the years.
None the less, I find this a rather relaxing way of spending time!

Just blocking out atm :
user added image

Wire :

user added image

(Hope the images where not too big)


In ICT there are two kinds of people : Technically challenged artists, and artistically challenged technicians.

I am, without a doubt, the latter.
- Dave