Thanks for the enhanced list. I like the arbitrary scale and uv edge loop selection (long over due!).
Pinch tool is a good step, but inflate would be a nice compliment.
I will hold out hope that autodesk is not positioning maya to simply be a animation, dynamics, and rigging application and at some point they will come back and update both the polygon and nurbs tool sets.
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
Last edited by ctbram; 11-03-2010 at 02:48 AM.