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# 16 10-01-2006 , 11:13 AM
dae's Avatar
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Join Date: Apr 2003
Location: Surrey, UK
Posts: 780
jhubbard:
The reason why I have the two, is simply because I want to bake down the detail from the High poly mesh to the Low poly, if this was for a real game and if there are more than one character on screen the low poly would run better than the high poly, but as game engine's continue to develop, they are able to operate with much more detailed models and more of them at once.

Jay:
Thanks, most people tend to make Werewolve's thin and gangly, good if he/she is evil or they go the other way and make them to animal like, I was going for more of a heroic shape.

low Poly count: 1550
user added image
Dae


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