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# 10 16-03-2007 , 03:23 AM
DJbLAZER's Avatar
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Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
The thing is that most games uses (sometimes automated) polygon reduction, so when you're far away, it doesn't need to draw 200k polys, maybe 1k is enough. Otherwise say you have 6 cars in the view and have to draw 6x200k, that's more than most computers can handle (and unnecessary)