Thread: Chess!
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# 67 16-10-2008 , 07:47 PM
BennyK's Avatar
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Join Date: Oct 2007
Location: IL
Posts: 738
:attn: Turning off cast and receive final gather killed the 'out of memory'!
Maybe I can save some more work for my computer this way?

- What do these do?
mental ray:
*visible in transparency
*transmit transparency
*transmit refraction
render stats:
*smooth shading

- Does turning off stuff like 'motion blur' and 'double sided' help although I don't use it (Motion blur is off and I don't see the back side of anything)? I guess it can't hurt anyway...

Thanks in advance,
Benny


When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)