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# 13 26-05-2003 , 10:31 PM
dannyngan's Avatar
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Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154

Originally posted by ragecgi
One last thing...

Your shader tip worked a charmuser added image

However, after spending about 4 hours tweaking uv's, I thought of something. (doh!!)

Um, should I be selecting faces, and running your scripts on my object AFTER smoothing it?
..or before smoothing?

I ask because after doing a uv snapshot of my unsmoothed object uv's, I plopped a test texture in it & saved it out as a tif, then I applied that back to the color slot of my shader, and did a test render, and...

It was garbled a bit?

Just wonderinguser added image

You might want to try deleting the history before smoothing. I've found that when dealing UVs, the history can cause a lot of problems.


Danny Ngan
Animator | Amaze Entertainment
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