Thread: Hyper Shading
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# 2 10-07-2005 , 12:03 PM
mumbojumbo_13's Avatar
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you might want to try planar mapping in the Z direction to the plane
Edit Polygons--> Texture Planar mapping --> Mapping direction: Z axis


Thanks for wasting your time reading this line.

Last edited by mumbojumbo_13; 10-07-2005 at 12:08 PM.