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# 1 16-01-2003 , 07:46 PM
Registered User
Join Date: Sep 2002
Location: New York City
Posts: 14

Attach? Stitch? Sculpt? How do you join arms and legs to a body seamlessly???

Okay, so I'm modeling in Nurbs, I've got a simple sphere for the body, and a simple cone for the arm. See attached image below.

I bring the arm close to the position on the body>pick the arm isoparm>project curve on surface>trim tool-detach holes for arms>????

So now what? I've got an isoparm at the edge of the arm, and a trimmed edge on the body. I've tried attach, stitching, and sculpting. Maybe I haven't chosen the correct settings, but I get nothing.

Is there any way to join these two together in a flexible blend suitable for animating the arm?

Is this the way to join arms and legs using Nurbs, or is there a better method?

Help!! The only thing I've been able to attach lately is this image user added image