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# 83 07-10-2005 , 09:04 PM
mayafreak3's Avatar
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Join Date: Jun 2005
Location: inside
Posts: 369

Originally posted by Joopson
how do you get wet looking eyes? i need too know!!

Well I just used a nurbs sphere and a layered shader. I didn't model it physically correctly. I used ramps to make the eye procedurally. The main thing is use a phong or phong E shader and then use a second sphere for the lens or a second layer if your using a layered shader and make it transparent and a little reflective. Cosine power around 400.


This is a good tutorial for a hyper realistic eye.

https://www.andrew-whitehurst.net/eyeTut.html

Someone posted a good link for a procedural eye in another thread in this forum, but I cant remem which one atm.

mayafreak3