Thread: rotating sphere
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# 1 09-03-2006 , 02:44 PM
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Join Date: Feb 2006
Posts: 6

rotating sphere

I have a sphere with a texture applied to it that I'm using as a sky. I was wondering if it was possible to rotate the sphere, but rotate different parts of the sphere at different speeds. For example, I want the top part of the sphere to rotate faster than the lower part, without having to cut it up.

This tutorial has a step that nails it, but it's for cinema4d and I can't seem to get it to work in maya. It's the section called "Moving Clouds".

https://www.3dfluff.com/cameramapping...mappingtut.htm

Here they talk about a bone and a vertex map, but i'm not sure what that means or where to find it in Maya. If someone could help clarify, I'd be forever grateful. Thanks!