Thread: Maya FAQs
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# 9 28-03-2011 , 04:40 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Q: I've smoothed my model using Mesh > Smooth, but now I want to get back to the original. How?

A: If you can't undo (e.g. saved and closed), you can revert back to the original by changing the divisions to 0 in the smooth node under Inputs in the Channel Box. You can also delete this smooth node in the hypergraph if you wish. If you never had construction history on (this is not advisable) or you've deleted history, I'm afraid you might be out of luck.

If you have Maya 2008 or later, use the 3 key to perform a smooth preview, which is not an actual operation on the mesh (hence undo doesn't work on it). To get back to the "unsmoothed" just hit 1 on the keyboard. Mental ray from 2009 (?) onwards has the ability to render out a smooth preview.

In most cases, smooth preview (3) is preferable to mesh > smooth, since it doesn't actually change the mesh itself.


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-stwert

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Last edited by stwert; 02-04-2011 at 07:26 PM.