Thread: Rain...Help
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# 9 11-09-2002 , 03:20 PM
Razvan's Avatar
Registered User
Join Date: Sep 2002
Location: Romania
Posts: 4
Here's a quick way with particles ...

... create a plane, select Particles->Emit from object->option box, choose Surface emitter type (I'd sugest tubes for particle type ...);
add a gravity field to the particles and you have the basic setup ...
... now you can put a second plane to act as the ground, set some collision events (select the particles and the plane->Make Collide), use mel for randomness (like drop size, speed ... etc) ...
... but this is just the beginning, if you need more details I'm glad to help.