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# 1 24-09-2003 , 01:55 AM
Registered User
Join Date: Jul 2003
Posts: 9

snake scales displacment/bump map

Hi
I need to make a snake with scales like fish scales
overlapping on top each other along the body.
I did some tests painting the map in photoshop
but can't achive the effect of the scales overlapping
on top of each other, it looked like they cut each
other rether then layered on top.
I know there is a plugin for lightwave and 3dsmax that does fish scales,does anyone have an idea of how to do it in maya?
thanks