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# 4 21-03-2005 , 11:43 PM
bubbleme80's Avatar
Registered User
Join Date: Mar 2005
Posts: 126
thank you very much!

i checked normals, and they were all right.

and i tried deleting the alpha-channel and YaY! it worked. Thanks guys!!!

i just had some unanswered questions, very simple ones..

1) why do we always try to not have triangle/five sided polygons? and only want quads? Does it mess up when animating?

2) the trim tool for NURBS, if i change to Poly, it is still there. Is the Trim Tool, unused when trying to make something into Poly?

Thank you guys. This forum has been the best forum i've joined.