Thread: THUNDERTANK
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# 48 21-10-2005 , 08:09 AM
t1ck135's Avatar
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Join Date: May 2004
Location: UK
Posts: 1,991
Yep, looks like you need to start figuring out how to lay out UVs.
Have a look into planar, cylindrical and spherical mapping. Your model is fairly angular so you might be able to UV map a lot of it with simple planar mapping.


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