Thread: Animation help
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# 2 24-04-2008 , 02:17 PM
bendingiscool's Avatar
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Join Date: Jul 2006
Location: London
Posts: 567
The simplest way to do this would be instance your coin onto a particle then give the particle a gravity (for the falling) field and a turbulance (for some variation in the fall) field. Then apply a random rotation expression to the particle so it spins around whilst falling.

I can give you some more info if you need but am out now so shll get back to you later.

Hope its a start,
Chris