Thread: Shadow Help?
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# 8 21-03-2011 , 10:18 PM
BabyDuck's Avatar
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Join Date: Nov 2002
Location: USA
Posts: 1,170
other alternative to use ibl would be a surface shader on the plane and use mib_fg_occlusion and turn the cars and image primary visibility off. not a real shadow since it is only ambient occlusion, but it is calculated with final gather. if you turn the cameras background to white you can multiply this shadowpass directly over your background and overlay your car.