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# 12 09-08-2008 , 01:21 PM
Sil-Valeor's Avatar
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Join Date: Apr 2003
Location: Borovnica, Slovenia
Posts: 434
ok tnx.
So, i suppose there isn't a way to tell maya to render tree only when it's close enough to camera?

Also, if i make instance objects, i suppose that could reduce memory useage. I was makeing test and watching memory usage and i saw that while regular 3 trees used 274 mb memory, while instanced only took 264mb. which is 10 mbs less and that's for only 3 trees. But is there any way to cut down memory usage even more? Even if it takes a bit longer to render?


Last edited by Sil-Valeor; 09-08-2008 at 02:10 PM.