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# 5 28-09-2009 , 10:47 PM
Dango77's Avatar
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Join Date: Mar 2009
Location: London, England
Posts: 1,009
Hi Anthony,

Yeah, sorry, I forgot to write in the last post to ignore the start part of the tutorial, as that's to do with using reflection maps in games, just to take the basic principles that it shows to making the maps, maybe it wasn't the best tutorial to post.

But the basics are there in that tutorial, that one shows more how to block parts of your model from receiving reflections, if you want to know about creating a reflection map to show reflections that aren't actually from geometry, and are based on an image,here's a couple of other tutorials that may help.

https://www.persistentvisions.com/Tut...ection_map.pdf

https://www.3dtutorialzone.com/tutorial?id=8



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